![]() ![]() On hit, attacks against enemies with less than 30% HP increases all party members' ATK by 40% for 12s. List of Artifacts and Set Bonuses Chongyun Best Weapons Top 3 Chongyun Weapons A maximum of 75% bonus DMG can be obtained in this way.īest 4-Star Artifact for Chongyun ArtifactĤ-PC: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.Ĥ-PC: Increases Elemental Burst DMG by 25% of Energy Recharge. Chongyun Best Artifacts Best Artifacts RankedĤ-PC: Using an Elemental Burst increases all party members' ATK by 20% for 12s. However, you can simply leave Chongyun's Normal Attack alone for Sub-DPS and Support builds. Chongyun's Talent Priorityĭepending on the build, you will want to prioritize Chongyun's Normal Attack or Elemental Burst first. However, it trades DMG from the Emblem of Severed Fate with a party-wide buff from the Nobless set instead. ![]() Just like the Sub-DPS build, this Support build for Chongyun uses his Elemental Skill and Burst to help the party. Anti-synergy with characters who don't want his Cryo infusion.Ĭhongyun Best Builds Chongyun Main DPS Builds Cryo Main DPS Best WeaponĮnergy Recharge, CRIT Rate, CRIT DMG, ATK%.Claymore disrupts Freeze reaction outside of Shatter builds.Few characters benefit from his infusion meta-wise.Elemental Skill helps cross rivers or long stretches of seas.Low Elemantal Burst energy cost for quick swap Burst.One of the only few characters who can buff ATK SPD.Enables niche Cryo infusion builds for the party.The Level 20 stats indicated for this character are calculated before their first ascension.Ĭhongyun Strengths and Weaknesses Strengths These numbers also exclude the character's equipped weapon, artifacts, talents, or other passive effects that are not innate to the character.Īll characters start with 5% CRIT Rate, 50% CRIT DMG, 100% Energy Recharge, 0 Elemental Mastery, 0% Healing Bonus, and 0% Elemental DMG bonus before any additional stats are applied. Arataki Itto has access to a non-standard Charged Attack.īy default, Claymore Charged Attacks cost 40 Stamina per second and can last up to 5 seconds.Stats indicated above are obtained from Chongyun's base values. Two iterations of Claymore Charged Attack exist a spinning attack ( Chongyun, Noelle, Razor, Sayu, Xinyan) and a continuous slash attack ( Beidou, Diluc, Eula). However, the Attack Speed limit of the Charged Attack windup transition can be bypassed if the attack button is held down immediately after dashing, in which case any Claymore user will be able to directly enter their Charged Attack sequence regardless of Attack Speed. However, if the first Normal Attack’s Attack Speed is too fast, the character will finish performing the first Normal Attack before starting the Charged Attack windup.įor example, Sayu who can normally directly enter a Charged Attack sequence from a standstill, when at 150% Attack Speed, will have to perform her first Normal Attack before a Charged Attack sequence Diluc, who normally must perform one Normal Attack before Charged Attacks, when affected by Cryo which debuffs Attack Speed by 15%, will be able to enter a Charged Attack sequence directly from a standstill. When initiating a Charged Attack sequence from a standstill, Claymore users will cut short the animation of their first Normal Attack and transition it into the Charged Attack windup animation. This attack will end with a more powerful slash once the character runs out of stamina or reaches the max duration, which can also be triggered if you stop holding down the attack button. A Claymore user’s Charged Attack has a small windup before performing a furious chain of attacks that continuously drains their stamina.
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